Week at a glance!
We are nearly finished with the first week of early access, and its been great!
There has been some minor bumps along the road, but the shard is really stable, and the economy is pretty balanced.
We're almost done rebalancing stuff, we appreciate all the suggestions!
Nearly 100 players already, and we haven't even finished sending all the notification emails!
The wiki is coming along :), and we're almost at the point where we can start adding new systems and content.
We hope everyone is enjoying themselves.
If anyone is has spare time and is looking to get more involved with the shard please PM Towelie, programming skills is not a requirement.
The position in mind is for a staff member, we encourage our staff to play as well, so if you're worried about losing your character, don't be.
That being said, cheating in any way will not be tolerated.
Remember, this is a community ran server, everyone is welcome to help out where they want to.
It doesn't have to be with programming, even if you're bored and messing with the files, and make something awesome, feel free to talk to us about importing it.
Click to check out our wiki!
It's still a work in progress, but soon it will automatically get updated as we add items into the game!
UOInfinity Beta Closed - Early Access Scheduled
Hello everyone, we are pleased to announce that Beta access is now closed, it was a great success. We have shut things down while we prepare to go into Early Access, which is Scheduled to launch: March 1st 7pm (UTC -06:00)
In less than a month of Beta, we had:
108 days, 11 hours, and 19 minutes of Gameplay
1206 Players killed
6392 Monsters killed
7265 Items crafted
429 Bug Reports / Suggestions
298 Closed Bug Reports / Suggestions
144 Groups of changes made
On behalf of the development team... THANK YOU!!
Welcome to the UOInfinity! We're developing a unique server experience, filled with new content that spans across PvE, PvP, and crafting. You have been selected to help create this shard. It's an opportunity for you to get involved and shape it's direction. While we have many unique ideas, we want to make sure they are fun and enjoyable.
Our developers have over 15 years of experience running successful shards. It started with SantiagoUO and ended with ColdFireUO, but we're here to revive those experiences with even better quality.